Design Teams Are Shrinking. But the Impact of Design Is Growing

Zander Whitehurst
There’s a quiet revolution happening in product teams around the world. Design teams are getting smaller, leaner, and more autonomous. But strangely, their impact is growing. This isn’t a paradox. It’s a pattern shift that reveals where design is heading—away from decoration, toward ownership. Toward execution.
The role of the designer is no longer to just imagine a product. It’s to build it.
Tools like Figma Make and Supabase are shaping this movement, and the ripple effect can be seen across startups, SaaS giants, and solo founders. This is not theoretical. It's happening right now, and it's reshaping the DNA of product teams.
The Collapse of the Traditional Team Structure
Rewind a few years and most product teams followed a predictable structure: PMs scoped features, designers handed off mockups, and engineers did the heavy lifting to bring them to life. That worked when velocity wasn’t the priority.
But now? Velocity is everything. And that old model can’t keep up. Designers have stepped forward. Not because they were told to, but because they had to. As product builders, they now think in flows, logic, data, and outcomes. And more often than not, they’re the ones actually shipping.
Figma Make: The Shift From Mockups to Mechanics
Figma Make is a game-changer. While still in BETA, Figma Make exists as a separate file type within the Figma ecosystem. Having just taught prototypes, testable products, and motion design in our latest workshop, I can confidently say: this is where I recommend design teams focus their energy. It's not just a tool for prototyping — it's the future of interactive product thinking inside the design process.
Figma Make is the OS we’ve been waiting for inside the design canvas. It bridges logic, interaction, and execution without ever leaving the design file. Instead of treating prototypes as temporary demos, Make turns them into living, usable products. In light of Figma’s recent IPO filing, it's clear the company is positioning itself not just as a design tool, but as a product-building platform. Teams looking to move fast and stay relevant should see Figma Make as essential. In my opinion, it’s the tool to be using as a team in 2025 and beyond.
It’s no longer just about prototyping interactions. It’s about defining what happens when a user clicks, types, signs up, or logs in. This is a radical shift. Instead of relying on developers to implement every bit of logic, designers can test real interactions in real time. The iteration cycle gets tighter. The learning curve gets flatter. And what was once a prototype becomes a product.
Supabase: The Missing Layer Between Design and Reality
Supabase slots in perfectly beside Figma Make. It gives designers a backend that doesn’t feel like a backend. With live databases, auth, storage, and edge functions, it transforms a static idea into a living product.
Want to create a login flow? You can. Want to collect feedback and store it in a live table? You can. Designers no longer need to wait for devs to "hook things up." The result? End-to-end ownership. A designer can sketch the interface, define the interaction logic, connect it to live data, and push it to production. This is real. This is happening.
A New Breed of Designer Is Emerging
This isn’t about tools. It’s about mindset. The most in-demand designers today don’t just know layout and typography. They know how to structure databases. They understand conditional flows. They can launch MVPs, test ideas, and iterate without waiting.
They aren’t asking for permission to build. They’re building. And they’re doing it faster than most teams with engineers. The design founder is now a very real archetype. Someone who can go from concept to market using nothing but Figma, Supabase, Stripe, and a clear problem to solve.
The New Team Pattern: Smaller, Smarter, Faster
Instead of 8-person teams split across functions, we’re seeing tight, focused groups of 2–3 people. Often it’s a designer who knows product. Maybe a developer who knows backend. Maybe a marketer who understands growth.
That’s it. Products are going live faster. They’re leaner. They’re more intentional. Less bureaucracy. More doing. These aren’t MVPs that live in Figma or decks. They’re live links. With data. And users. This shift is a rejection of the idea that scale requires headcount. Instead, it favors scale through skill. Through systems. Through speed.
What it means for designers today
This is your moment. If you're a designer today, you have a choice: stay focused on pixels, or step into the product seat. You don’t need to become a full-stack engineer, but you do need to understand how things work — how products live, how users behave, and how to connect design to data and outcomes.
Get your hands dirty with Figma Make. Spin up a Supabase project. Launch a tiny tool. Learn by building. Because the teams that are winning aren’t the biggest — they’re the most adaptable. And in this new pattern, designers aren’t just part of the team — they are the team.Ask ChatGPT
Design Isn’t Dying. It’s Taking Over
This isn’t the decline of design. It’s the expansion.
Designers have always been creative problem-solvers. Now they have the tools to implement their solutions. The old gatekeepers are gone. The new workflow doesn’t require permission. It rewards those who build.
Design teams are shrinking, yes. But the work they’re doing? It’s louder, bolder, and more impactful than ever before. The product isn’t finished when the mockup is. It’s finished when the designer hits publish. And that’s the new design baseline.